Thursday, July 24, 2014

Animate ScrollView on editing UITextField

//Declare in implementation file

static const CGFloat KEYBOARD_ANIMATION_DURATION = 0.3;
static const CGFloat MINIMUM_SCROLL_FRACTION = 0.2;
static const CGFloat MAXIMUM_SCROLL_FRACTION = 0.8;
static const CGFloat PORTRAIT_KEYBOARD_HEIGHT = 216;

//static const CGFloat LANDSCAPE_KEYBOARD_HEIGHT = 162;


#pragma - UITextField Delegates
- (void)textFieldDidBeginEditing:(UITextField *)textField {
    
    //Perform Animation during Keyboard show and Hide
    CGRect textFieldRect = [self.view.window convertRect:textField.bounds fromView:textField];
    CGRect viewRect = [self.view.window convertRect:self.view.bounds fromView:self.view];
    
    CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height;
    CGFloat numerator = midline - viewRect.origin.y - MINIMUM_SCROLL_FRACTION * viewRect.size.height;
    
    CGFloat denominator = (MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION) * viewRect.size.height;
    CGFloat heightFraction = numerator / denominator;
    
    if (heightFraction < 0.0) {
        heightFraction = 0.0;
    }
    else if (heightFraction > 1.0) {
        heightFraction = 1.0;
    }
    
    animatedDistance = floor(PORTRAIT_KEYBOARD_HEIGHT * heightFraction);
    
    CGRect viewFrame = self.view.frame;
    viewFrame.origin.y -= animatedDistance;
    
    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationBeginsFromCurrentState:YES];
    [UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
    
    [self.view setFrame:viewFrame];
    
    [UIView commitAnimations];
}

- (BOOL)textFieldShouldEndEditing:(UITextField *)textField {
    
    return YES;
}

- (BOOL)textFieldShouldReturn:(UITextField *)textField {
    
    [textField resignFirstResponder];
    return YES;
}

- (void)textFieldDidEndEditing:(UITextField *)textField {
    
    CGRect viewFrame = self.view.frame;
    viewFrame.origin.y += animatedDistance;
    
    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationBeginsFromCurrentState:YES];
    [UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
    
    [self.view setFrame:viewFrame];
    
    [UIView commitAnimations];
}

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